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LAST SURVIVOR IS a solo mode for ALIEN The Roleplaying Game – no Game Mother required. When you take risks, utilize your skills, and encounter danger, make rolls as normal. When the outcome is unclear, lean on the tools presented in these rules to fill in the narrative gaps.
Last Survivor is intended for one-off scenarios. Your PC may survive – but they will most likely perish. Either way, focus on playing through a captivating story with high stakes and insurmountable odds. Depending on the length of your sessions, you might wrap up a mission in a single session, or over the course of a few sessions.
To use for your own game:
Last Known Photo
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Career:
Home Origin:
Sub-Affiliation:
Talents:
Psych Evaluation:
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Alias:
Appearance:
Personal Agenda:
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Known Associates (BUDDY): Last, First M.
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<aside> <img src="/icons/profile_red.svg" alt="/icons/profile_red.svg" width="40px" />
Interpersonal Conflicts (RIVAL): Last, First M.
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EXPERIENCE POINTS | 0 |
---|---|
STORY POINTS | 0 |
Skill | Value |
---|---|
Close Combat | — |
Heavy Machinery | — |
Stamina | 2 |
Skill | Value |
---|---|
Comtech | — |
Observational | — |
Survival | 2 |
Skill | Value |
---|---|
Mobility | 2 |
Piloting | 1 |
Ranged Combat | 1 |
Skill | Value |
---|---|
Command | 1 |
Manipulation | 1 |
Medical Aid | — |
Use in place of physical d6 dice (though I do believe that takes some of the fun out of it and recommend these and these)
[*Dice roller by Adam Warren*](https://dice.adamw.uk/?font=serif&color-scheme=light)
To help manage the pace of your mission, use the danger level. It starts at zero, and maxes out at 10. It determines the current danger phase:
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Use the following gallery pages to log your Last Survivor experience, either in a single log entry or over multiple logs (sessions).